Many people complain about the OKW base-defense and I would like to satisfy the community in my All Units mod.
Some facts:
I would like to know your view about this and that's why I've created this poll. Please comment when you've other ideas to improve the gameplay! (I aim for unique content, so I'd rather not add the Wehrmacht defense to OKW)
The poll:
https://www.coh2.org/topic/57910/all-units-mod-poll-for-okw-base-defense
The mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=350031348
Comments
Fun fact 101:
OKW got base flaks to defend against light vehicle rushes, because they have no pfaust.
Volksgrenadiers have the Panzerfaust and Panzerfüsiliers have an at-grenade. OKW can also build a rakettenwerfer at the HQ.
What game you been playing lol
I'm giving the official reason of why OKW got flaks instead of bunkers.
How that developed over time is supposed to put at least a grin on the face.
You're TERRIBLE beyond recognition at sarcasm.
You said OKW has no panzerfausts yet Volksgrenadiers have panzerfausts....
Eeeexactly.
I'm going to leave you here until it finally gets to you, but first, I'll take it to a smaller bites you might comprehend.
-OKW got flaks for base def, because volks had no AT snare and were really suspectible to early lights - that is the official reason based on the units design
-OKW got AT snare.
-OKW still got flaks for base def, because reasons.
Well if you were being sarcastic than at least be sarcastic enough that people understand that you were being sarcastic so you dont look like a total idiot next time.
Sorry sir, but he's not the one looking like an idiot here. He made a good point.
Then he should've used the past tense.
I appreciate all of your input, but please keep this 'sarcasm' discussion out of this thread.
Mods can only be played in custom games and most custom games are annihilation.